pub struct MimickTray {
pub settings_tx: Sender<bool>,
pub library_tx: Sender<bool>,
pub quit_tx: Sender<bool>,
pub pause_tx: Sender<bool>,
pub sync_now_tx: Sender<bool>,
pub library_view_enabled: bool,
}Expand description
Represents the tray state shared with ksni menu callbacks and GTK main loop.
Fields§
§settings_tx: Sender<bool>Sender used to signal the GTK main loop to open the settings window.
Sending true triggers the open; the receiver is polled via glib::timeout_add.
library_tx: Sender<bool>Sender used to signal the GTK main loop to open the library window.
quit_tx: Sender<bool>Sender used to request a graceful application quit from the GTK main loop.
pause_tx: Sender<bool>Sender used to toggle the paused state from the tray.
sync_now_tx: Sender<bool>Sender used to request an immediate catch-up scan.
library_view_enabled: boolCached from Config at tray construction to avoid disk I/O per menu open.
Trait Implementations§
Source§impl Debug for MimickTray
impl Debug for MimickTray
Source§impl Tray for MimickTray
impl Tray for MimickTray
Source§fn id(&self) -> String
fn id(&self) -> String
It’s a name that should be unique for this application and consistent
between sessions, such as the application name itself. Read more
Source§fn icon_name(&self) -> String
fn icon_name(&self) -> String
The item only support the context menu, the visualization
should prefer showing the menu or sending ContextMenu()
instead of Activate()
The StatusNotifierItem can carry an icon that can be used by the
visualization to identify the item.
Source§fn title(&self) -> String
fn title(&self) -> String
It’s a name that describes the application, it can be more descriptive
than Id.
The menu you want to display Read more
§const MENU_ON_ACTIVATE: bool = false
const MENU_ON_ACTIVATE: bool = false
Replaces the default activate behavior with opening the menu Read more
§fn activate(&mut self, _x: i32, _y: i32)
fn activate(&mut self, _x: i32, _y: i32)
Asks the status notifier item for activation, this is typically a
consequence of user input, such as mouse left click over the graphical
representation of the item.
The application will perform any task is considered appropriate as an
activation request. Read more
§fn secondary_activate(&mut self, _x: i32, _y: i32)
fn secondary_activate(&mut self, _x: i32, _y: i32)
Is to be considered a secondary and less important form of activation
compared to Activate.
This is typically a consequence of user input, such as mouse middle
click over the graphical representation of the item.
The application will perform any task is considered appropriate as an
activation request. Read more
§fn scroll(&mut self, _delta: i32, _orientation: Orientation)
fn scroll(&mut self, _delta: i32, _orientation: Orientation)
The user asked for a scroll action. This is caused from input such as
mouse wheel over the graphical representation of the item. Read more
§fn window_id(&self) -> i32
fn window_id(&self) -> i32
It’s the windowing-system dependent identifier for a window, the
application can chose one of its windows to be available through this
property or just set 0 if it’s not interested.
§fn icon_theme_path(&self) -> String
fn icon_theme_path(&self) -> String
An additional path to add to the theme search path to find the icons.
§fn icon_pixmap(&self) -> Vec<Icon>
fn icon_pixmap(&self) -> Vec<Icon>
Carries an ARGB32 binary representation of the icon
§fn overlay_icon_name(&self) -> String
fn overlay_icon_name(&self) -> String
The Freedesktop-compliant name of an icon. This can be used by the
visualization to indicate extra state information, for instance as an
overlay for the main icon.
§fn overlay_icon_pixmap(&self) -> Vec<Icon>
fn overlay_icon_pixmap(&self) -> Vec<Icon>
ARGB32 binary representation of the overlay icon described in the
previous paragraph.
§fn attention_icon_name(&self) -> String
fn attention_icon_name(&self) -> String
The Freedesktop-compliant name of an icon. this can be used by the
visualization to indicate that the item is in RequestingAttention state.
§fn attention_icon_pixmap(&self) -> Vec<Icon>
fn attention_icon_pixmap(&self) -> Vec<Icon>
ARGB32 binary representation of the requesting attention icon describe in
the previous paragraph.
§fn attention_movie_name(&self) -> String
fn attention_movie_name(&self) -> String
An item can also specify an animation associated to the
RequestingAttention state.
This should be either a Freedesktop-compliant icon name or a full path.
The visualization can chose between the movie or AttentionIconPixmap (or
using neither of those) at its discretion.
§fn tool_tip(&self) -> ToolTip
fn tool_tip(&self) -> ToolTip
Data structure that describes extra information associated to this item,
that can be visualized for instance by a tooltip (or by any other mean
the visualization consider appropriate.
§fn text_direction(&self) -> TextDirection
fn text_direction(&self) -> TextDirection
Represents the way the text direction of the application. This
allows the server to handle mismatches intelligently.
The root menu is about to show Read more
§fn watcher_online(&self)
fn watcher_online(&self)
The
org.kde.StatusNotifierWatcher is back to online Read more§fn watcher_offline(&self, reason: OfflineReason) -> bool
fn watcher_offline(&self, reason: OfflineReason) -> bool
The
org.kde.StatusNotifierWatcher is offline Read moreAuto Trait Implementations§
impl Freeze for MimickTray
impl RefUnwindSafe for MimickTray
impl Send for MimickTray
impl Sync for MimickTray
impl Unpin for MimickTray
impl UnsafeUnpin for MimickTray
impl UnwindSafe for MimickTray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<T> TrayMethods for Twhere
T: Tray,
impl<T> TrayMethods for Twhere
T: Tray,
§fn disable_dbus_name(self, disable: bool) -> TrayServiceBuilder<Self>
fn disable_dbus_name(self, disable: bool) -> TrayServiceBuilder<Self>
Disable owning a D-Bus well-known name (
StatusNotifierItem-PID-ID) for the tray service Read more§fn assume_sni_available(
self,
assume_available: bool,
) -> TrayServiceBuilder<Self>
fn assume_sni_available( self, assume_available: bool, ) -> TrayServiceBuilder<Self>
Assume the system has a working StatusNotifierItem implementation Read more